Three Channel Projection
With
short throw lenses and the correct alignment,
projected systems can produce an almost wrap
round field of view. There are both advantages
and disadvantages of projection. A darkened room
or complete enclosure from the front of the
cockpit windows to the screen itself is required.
Projected systems can then take up considerable
space in front of the simulator cab. Even with
the use of short through lenses space becomes a
consideration. The screen can be made from a
continues curve, or more commonly x3 square (1:133)
screens placed at respective angles to the
projectors allowing for small image overlaps to
give the impression of a continues image. With
lower cost projectors, resolution and the lack of
getting a true black can in some situations
become a limitation. Low visibility operations or
dusk/night these type of limitations are quite
noticable where blacks are grey, and the runway
lighting is not of sufficient resolution to give
pin points of light. Depending on what type of
training (or use) and level of training the
simulator is planned for, when clear approach
light patterns are a necessary requirement the
only solution may be to use much higher
resolution projectors.
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Collimated Display
The
modern day projected collimated display offers
the best solution for visual systems. These are
able to achieve complete emersion and give depth
perception. Most projected collimated display
systems are cost prohibitive and generally not a
requirement for any type of low level training.
We
have decided to use the older type of collimated
display which still gives a totally immersive
visual with depth to the pilots. They use high
resolution CRT monitors which reflect into the
beam splitters / concave mirrors, this in turn
reflects the greatly enlarged image back to the
pilot. We are using a recently decommissioned
full motion collimated display. It has two 21"
monitor at 1280x1024 resolution which produces
very high resolution images. The mirrors are 50
inches / 207cm across and fill the pilots forward
field of view. Generally these systems are best
used either at night or dusk but can also be used
for daylight flying. They require very limited
space in front of the simulator cab and the light
traps are designed to fit against the forward
flight deck windows.
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